This tutorial will show you how to create original wood textures. Forget about BBR S***!!! It is now important to have focuss on how your picture is going to turn out... unless you are going to do a completely random and full of hate about that service. A dignity will show the basic composition of the pride of your own self, even though you may change onto . Lmao!
OK... Start off by opening a new 500x300 RGB file.
Choose Filter > Texture > Craquelure. Leave the default set.
Go to Menu Image > Adjust > Brightness/Contrast, then bump the contrast up to about 90. I used 95.
Choose Filter > Blur > Motion Blur set the Angle to 0 and the Distance to 20 or so. You would have something like the image said below
Hold the Ctrl + A to select (your whole visible layer) and then Hit the Ctrl + C to copy the selection. On your Palette Layer, choose Channels to open the Channels palette. Create new channel icon by clicking on the right bottom new channel icon. This will create a new channel named Alpha 1. Your image will turn black as the new channel is made visible.
Paste here at Alpha 1 channel the texture you've copied earlier. Immediately switch back to Layer. Now click on the Create new layer icon to bring the blank new layer 1 come up. Ctrl + D to deselect.
Fill the foreground color with a sweet delicious brownish color. I used R: 103 G: 68 B: 1.
Press Alt + Backspace to automatically fill the layer with your color selected.
After that you can go to the menu Filter > Render > Lighting Effects. Play around with the light and the settings until you get something you like. Make sure that the Texture channel is set to Alpha 1 and that White is High is checked.